| 1up | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th |
| score | 1000 | 2000 | 4000 | 7000 | 11000 | 16000 | 22000 |
| RATE LEVEL | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 |
| STORM CALIBER | x1 | x2 | x3 | x4 | x5 | x6 | x7 | x8 | x9 | x10 | x12 | x14 | x16 | x18 | x20 | x22 | x24 | ELIMINATE CALIBER | x1 | x2 | x3 | x4 | x5 | x6 | x7 | x8 | x10 | x12 | x14 | x16 | x18 | x20 | x24 | x28 | x32 |
| BLUE FAIRY | x1 | x2 | x2 | x4 | x4 | x6 | x6 | x8 | x8 | x12 | x12 | x15 | x15 | x18 | x21 | x24 | x48 |
| RED PIXY | x1 | x2 | x2 | x2 | x4 | x4 | x4 | x8 | x8 | x8 | x16 | x16 | x16 | x32 | x32 | x32 | x40 |
| - | 倍率x1増加に必要な☆数 | x64までに必要な☆数 | STORM CALIBER | 32 | 1280 | ELIMINATE CALIBER | 64 | 2048 | BLUE FAIRY | 128 | 2048 | RED PIXY | 64 | 1536 |
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☆数 = 基本数+残機+ボム数 (基本数は敵種類で固定、10〜40の範囲で設定) |
| BOSS | 耐久力(第1形態) | 耐久力(第2形態) | 耐久力(第3形態) | 耐久力(第4形態) | 総耐久力 | スコア(撃破時) | スコア(総得点) |
| STAGE 1 | 13200 | - | - | - | 13200 | 100000 | 100000 |
| STAGE 2 | 9900 | 12600 | - | - | 22500 | 100000 | 150000 |
| STAGE 3 | 8100 | 12000 | 13200 | - | 33300 | 100000 | 200000 |
| STAGE 4 | 11400 | 13800 | 18900 | - | 44100 | 150000 | 250000 |
| STAGE 5-1 | 21000 | 27000 | - | - | 48000 | 200000 | 250000 |
| STAGE 5-2 | 12600 | 20100 | 22800 | - | 55500 | 200000 | 300000 |
| FINAL STAGE | 12000 | 12000 | 12000 | 9000 | 45000 | 300000 | 450000 |